Solana's pet.
Everyone's job.
Every buy of $MOCHI feeds Mochi. Feed it enough and it grows. Forget it for six hours and it naps. Creator fees fill a treat jar, and every time Mochi grows, the people who fed it share the jar.
Feed it enough, it grows.
Mochi has six stages. Every SOL spent buying $MOCHI counts as food. Mochi never shrinks back down, it only grows.
Grow day is treat day.
All of $MOCHI's creator fees go into the treat jar. The jar opens every time Mochi reaches a new stage.
Fees fill the jar
Every trade pays a creator fee, and 100% of it goes into the jar. Nobody takes a cut.
Mochi grows, the jar opens
On each new stage the jar pays everyone who fed Mochi in the last 24 hours and still holds. Bigger meals get a bigger share.
Wake-up hero
When Mochi naps, the first feeder of 0.1 SOL or more wakes it up and gets 5% of the jar plus a hero badge.
Forget it, and it naps.
Fullness drops a little every few minutes. If nobody buys for about six hours, it hits zero and Mochi falls asleep hungry.
Full
Fed in the last hour. Mochi is bouncing around.
Hungry
Under 25% full. Mochi looks at you like that.
Napping
Hit zero. The next feeder of 0.1 SOL or more wakes it up and becomes the hero.
Who fed Mochi today.
Four things to know
Buy = feed
Every buy of $MOCHI counts as food, measured in SOL. Sells don't take food away.
Grow
Six stages, from Egg to Legend. Each stage needs more total food than the last.
Treat jar
Creator fees fill the jar. It opens on every new stage and pays the last 24 hours of feeders.
Naps
About six hours with no buys and Mochi naps. The first feeder to wake it up is the hero and gets 5% of the jar.
- MOCHI is a game. $MOCHI is a memecoin and can go to zero.
- The jar only grows when people trade. A quiet week means a small jar.
- A treat from the jar is usually a lot smaller than what you spent feeding.
- This page is a preview. The pet's numbers, feeders and wallets are demo data.
- Nothing here is financial advice.